#include <d3d9.h>
#include <d3dx9.h>
#include <windows.h>
#include "Database.h"

class Engine
{
public:
	Engine();
	void Initialize(HWND hWnd);
	void Destroy();
	void Input();
	void Render();
	bool QuitRequested();

	Database mDatabase;

private:
	LPDIRECT3DDEVICE9 p_Device;
	LPDIRECT3DVERTEXBUFFER9 p_dx_VB;
	LPDIRECT3DINDEXBUFFER9 p_dx_IB;
};